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The only thing that successfully compiles is the CCS script #228

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ZeekyRush opened this issue Aug 16, 2020 · 1 comment
Open

The only thing that successfully compiles is the CCS script #228

ZeekyRush opened this issue Aug 16, 2020 · 1 comment

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@ZeekyRush
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ZeekyRush commented Aug 16, 2020

I've tried several times to compile my ROM, and it keeps giving me the same output everytime

Starting compilation...
Compiling CCScript
Finished compiling CCScript
Compiling Project C:/Users/335764452/Desktop/Earthbound
Compiling Used Ranges...
Finished compiling Used Ranges in 0.00s
Compiling Patches...
Finished compiling Patches in 0.01s
Compiling Character Substitutions...
Finished compiling Character Substitutions in 0.00s
Compiling CCScript Labels...
Finished compiling CCScript Labels in 0.05s
Compiling Skip Names...
Finished compiling Skip Names in 0.00s
Compiling Miscellaneous Text...
Finished compiling Miscellaneous Text in 0.01s
Compiling Staff...
'-'

This has been happening ever since it gave an error about my text-misc.yml file, which I had to replace with a clean one. Now nothing compiles except the CCS script. It replaces everything else with substitutes. How do I fix this?

@ShadowOne333
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Did you decompile both ROM and script using CoilSnake?
Make sure you decompile the ROM first, then the script, then after that make sure to try to compile a fresh decompilation back, to know it works.

Then, try comparing your project with the files where it starts failing in compilation.
From your output, it seems to stop at compiling the "Staff" sequence (unless it continues after that), so try copying that folder from a fresh decompilation into your project.

First off, compiling a fresh decompilation back should be your first test, then continue from that by replacing the folder that CoilSnake last mentions in its output.

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