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Fix spelling in About.Designer.cs (#17) #35

Fix spelling in About.Designer.cs (#17)

Fix spelling in About.Designer.cs (#17) #35

Triggered via push October 2, 2023 13:34
Status Success
Total duration 2m 36s
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13 warnings
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The following actions uses node12 which is deprecated and will be forced to run on node16: papeloto/action-zip@v1, WebFreak001/deploy-nightly@v1.1.0. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build: GFTool.Core/Utils/StructConverter.cs#L12
Unboxing a possibly null value.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L387
Non-nullable property 'SceneName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L390
Non-nullable property 'SceneExtra' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L399
Non-nullable property 'SceneObjectList' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L374
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L377
Non-nullable property 'NestedType' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L380
Non-nullable property 'SubObjects' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L352
Non-nullable property 'ObjectName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L355
Non-nullable property 'TemplateName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: GFTool.Core/Flatbuffers/TR/Scene/TrinitySceneObjTemplate.cs#L358
Non-nullable property 'FilePath' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.