Fix 2D element touchend event firing #1218
Merged
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This PR fixes annoying issue with 2D elements events.
Reproduce:
Touchend
event doesn't fire then.It appears because in _handleTouchStart we overwrite _touchedElements, which contains also a previously tapped event.
So instead of replacing, we merge it and then it works in appropriate way.
There is also a more clear solution with Object.assign, but I'm not sure about that, since it's on ES6.
Test project: https://playcanvas.com/project/557165/overview/touch-issue
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