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[Fix] Expand range for depth shadow map camera to avoid near plane clipping #3247

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merged 1 commit into from
Jun 17, 2021

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  • fixes an issue where triangles right on the front plane of the shadow camera can flicker when rendering to shadow map

@mvaligursky mvaligursky self-assigned this Jun 17, 2021
@mvaligursky mvaligursky added area: graphics Graphics related issue bug labels Jun 17, 2021
@willeastcott willeastcott merged commit dab677d into master Jun 17, 2021
@willeastcott willeastcott deleted the mvaligursky-shadow-range branch June 17, 2021 13:00
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