Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dynamic refractions multiply albedo twice #4563

Merged
merged 1 commit into from Aug 18, 2022

Conversation

GSterbrant
Copy link
Contributor

@GSterbrant GSterbrant commented Aug 18, 2022

Description

The combine function multiplies albedo already, so the added multiplication in the dynamic refractions chunk meant it was multiplied twice, leading to incorrectly dark refractions.

…iplication caused it to get multiplied twice.
@GSterbrant GSterbrant self-assigned this Aug 18, 2022
@GSterbrant GSterbrant merged commit 91811cf into main Aug 18, 2022
@GSterbrant GSterbrant deleted the gsterbrant_fix_double_albedo_mul_refractions branch August 18, 2022 11:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants