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Unified standard + basic shader intro code #4565

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merged 1 commit into from Aug 19, 2022

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mvaligursky
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@mvaligursky mvaligursky commented Aug 18, 2022

  • unified way to set version, gl2 defines, precision, shader name, shader pass define and similar.
  • main goal is to unify this code to allow for easy webgpu integration
  • to be used for other shader generators at a later stage
  • tested against Webgl1 & 2 and WebGPU

@mvaligursky mvaligursky merged commit 1bdd9d0 into main Aug 19, 2022
@mvaligursky mvaligursky deleted the mvaligursky-shader-intros branch August 19, 2022 11:48
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3 participants