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Skydome projection to allow dome / box sky texture projections #5886

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merged 20 commits into from Dec 14, 2023

Commits on Dec 5, 2023

  1. Introduction of RenderPassCamera - pass describing typical render pas…

    …ses for the camera
    Martin Valigursky committed Dec 5, 2023
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  2. docs fix

    Martin Valigursky committed Dec 5, 2023
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  3. remove space

    Martin Valigursky committed Dec 5, 2023
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Commits on Dec 7, 2023

  1. renamed to RenderPassCameraFrame

    Martin Valigursky committed Dec 7, 2023
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  2. Skydome projection to allow flat ground

    Martin Valigursky committed Dec 7, 2023
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Commits on Dec 8, 2023

  1. example added with controls

    Martin Valigursky committed Dec 8, 2023
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  2. updated jsdoc

    Martin Valigursky committed Dec 8, 2023
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Commits on Dec 11, 2023

  1. rename variables

    Martin Valigursky committed Dec 11, 2023
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  2. hdri added

    Martin Valigursky committed Dec 11, 2023
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  3. Merge branch 'main' into mv-projected-skydome

    Martin Valigursky committed Dec 11, 2023
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Commits on Dec 14, 2023

  1. updated to use meshes instead of shader intersection

    Martin Valigursky committed Dec 14, 2023
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  2. cleanup

    Martin Valigursky committed Dec 14, 2023
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  3. exposed node instead of scale, meshes have pivot at the base

    Martin Valigursky committed Dec 14, 2023
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  4. renamed constants

    Martin Valigursky committed Dec 14, 2023
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  5. remove ts-ignores

    Martin Valigursky committed Dec 14, 2023
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  6. naming

    Martin Valigursky committed Dec 14, 2023
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  7. renamed example

    Martin Valigursky committed Dec 14, 2023
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  8. example cleanup, using vec3

    Martin Valigursky committed Dec 14, 2023
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  9. Merge branch 'main' into mv-projected-skydome

    Martin Valigursky committed Dec 14, 2023
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