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[Fix] Fix to skydomeIntensity handling - Standard materials do not use it in some cases #6308

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merged 1 commit into from
Apr 29, 2024

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@mvaligursky mvaligursky commented Apr 29, 2024

Fix to a bug introduced in #6254 - Standard materials only sometimes use the skydomeIntensity, and so that needs to be handled.

@mvaligursky mvaligursky self-assigned this Apr 29, 2024
@mvaligursky mvaligursky added bug area: graphics Graphics related issue labels Apr 29, 2024
@mvaligursky mvaligursky requested a review from a team April 29, 2024 12:32
@mvaligursky mvaligursky merged commit 6c9257d into main Apr 29, 2024
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mvaligursky added a commit that referenced this pull request Apr 29, 2024
…e it in some cases (#6308)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
@mvaligursky mvaligursky deleted the mv-fix-skydome-intensity branch May 17, 2024 12:53
slimbuck pushed a commit to slimbuck/engine that referenced this pull request May 20, 2024
…e it in some cases (playcanvas#6308)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
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