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iOS: add asyncnodeplugin resource path to bazel.build zip #300

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merged 2 commits into from
Feb 15, 2024

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nancywu1
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@nancywu1 nancywu1 commented Feb 15, 2024

To fix publishing error for iOS

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Version

Published prerelease version: 0.7.0-next.5

Changelog

Release Notes

com.intuit.playerui publishing scope (#253)

Embracing the player-ui namespace, the base group ID, and correlating package scopes, have changed:
com.intuit.player -> com.intuit.playerui

  1. Dropping .jvm from non-android artifacts
    • This was originally done to leave room for intermediate JS resource artifacts. This is no longer necessary due to improvements in our build process, and enables us to remove this redundancy.
Artifact Internal External
Headless Player com.intuit.player.jvm:core com.intuit.playerui:core
Android Player com.intuit.player.android:player com.intuit.playerui:android
Plugins com.intuit.player.plugins
com.intuit.player.jvm.plugins
com.intuit.player.android.plugins
com.intuit.playerui.plugins

Refactor existing DSL docs. (#288)

Update DSL docs

Remove Applitools (#277)

Enhance AsyncViewStub.awaitView() to ensure any child AsyncViewStubs are resolved as well. This really only affects initial hydration, preventing weird isolated rendering jank by ensuring everything is ready to be shown on screen before actually rendering the top-level asset.


馃殌 Enhancement

馃悰 Bug Fix

馃摑 Documentation

Authors: 13

BUILD.bazel Outdated
Comment on lines 60 to 61
"//plugins/async-node/core:AsyncNodePlugin_Bundles_bundle_prod":
"ios/plugins/AsyncNodePlugin/Resources/",
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would prefer these on the same line to match the rest of the entries

@nancywu1 nancywu1 merged commit d3c86ff into main Feb 15, 2024
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@nancywu1 nancywu1 deleted the add-asyncnodeplugin-resource-path-to-build-zip branch February 15, 2024 21:24
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3 participants