You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
On one kill we can see several of these in logcat:
04-13 10:17:41.104 3723 4206 W AppOps : Bad call: specified package com.google.android.play.games under uid 10342 but it is really 10194
04-13 10:17:41.104 3723 4206 W AppOps : java.lang.RuntimeException: here
04-13 10:17:41.104 3723 4206 W AppOps : at com.android.server.AppOpsService.getOpsRawLocked(AppOpsService.java:1356)
04-13 10:17:41.104 3723 4206 W AppOps : at com.android.server.AppOpsService.checkPackage(AppOpsService.java:1035)
04-13 10:17:41.104 3723 4206 W AppOps : at com.android.internal.app.IAppOpsService$Stub.onTransact(IAppOpsService.java:169)
04-13 10:17:41.104 3723 4206 W AppOps : at android.os.Binder.execTransact(Binder.java:573)
Before 5.5.2f1 we were using 5.3.
I can remember "AppsOps: Bad" call messages there also, but without exception.
What's going on?
The text was updated successfully, but these errors were encountered:
Unity 5.5.2.f1, play games 0.9.37.
On our game, when user kills enemy, we report kill as incremental achievement like this:
On one kill we can see several of these in logcat:
Before 5.5.2f1 we were using 5.3.
I can remember "AppsOps: Bad" call messages there also, but without exception.
What's going on?
The text was updated successfully, but these errors were encountered: