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Use PLAYWRIGHT_NODEJS_PATH in getNodeExecutable
#468
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getNodeExecutable
mxschmitt
approved these changes
Jun 17, 2024
run_test.go
Outdated
@@ -88,6 +89,21 @@ func TestShouldNotHangWhenPlaywrightUnexpectedExit(t *testing.T) { | |||
require.Error(t, err) | |||
} | |||
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func TestGetNodeExecutable(t *testing.T) { | |||
// When PLAYWRIGHT_NODEJS_PATH is set, use that path. | |||
err := os.Setenv("PLAYWRIGHT_NODEJS_PATH", "envDir") |
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Suggested change
err := os.Setenv("PLAYWRIGHT_NODEJS_PATH", "envDir") | |
err := os.Setenv("PLAYWRIGHT_NODEJS_PATH", "foo/node.exe") |
since envDir should be more like a file to the Node.js bindary.
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Makes sense, I can change!
mxschmitt
approved these changes
Jun 17, 2024
@mxschmitt Could I get a release that has this PR in it? |
done. |
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In playwright-go v0.4400.0 some functionality was regressed with the
PLAYWRIGHT_NODEJS_PATH
env var asplaywright.Run
command no longer respects it. I have a fix for it but any suggestions to my changes are welcome. Thanks!