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Improvement in how gl2d refs to fullLayout are updated #1319

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merged 3 commits into from
Jan 19, 2017

Commits on Jan 17, 2017

  1. rm useless Fx.supplyDefaults call in doModeBar subroutine

    - as the full Plots.supplyDefaults is called before the
      doModeBar subroutine.
    etpinard committed Jan 17, 2017
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  2. replace scene2d.updateFx with scene2d.updateRefs

    - scene2d.updateRefs is now called on scene2d.plot
      and during Plots.supplyDefaults, ensuring that
      scene2d.fullLayout is up-to-date with gd._fullLayout.
    etpinard committed Jan 17, 2017
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Commits on Jan 18, 2017

  1. attach scene2d relayoutCallback onto proto

    - call after each mouse-change / wheel-change,
      as opposed to each time the scene2d ticks changed
      (which didn't cover all the cases)
    - make sure gl2d pan test `mouseup` to trigger relayoutCallback
    etpinard committed Jan 18, 2017
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