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I convert a .glb file with animations, here a container has animated side panels. These side panels should be attached to the body, but are looking like this
i hope it's fixed. the reason was that materials had duplicate names. if it accidentally picked a duplicate without the "skinning" attribute, skinning is broken and models are detached.
I converted the glb-file and it not only fixed the positioning of the side panels correctly, we can also trigger the animation as expected. Thank you very much!
I convert a .glb file with animations, here a container has animated side panels. These side panels should be attached to the body, but are looking like this
Incorrect
Using the online version here:
https://gltf.pmnd.rs/
they appear correctly:
Correct:
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