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Can Groups within RigidBody receive scale, position, and rotation? #53

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ClayCooperLA opened this issue Aug 9, 2022 · 3 comments · Fixed by #100
Closed

Can Groups within RigidBody receive scale, position, and rotation? #53

ClayCooperLA opened this issue Aug 9, 2022 · 3 comments · Fixed by #100
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@ClayCooperLA
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ClayCooperLA commented Aug 9, 2022

Not sure if this is a bug. Scale seems to work on groups but position and rotation do not. Would be really awesome if groups could work the same as meshes. Position and rotation work as expected when put directly on the model mesh inside a RigidBody.

https://codesandbox.io/s/reverse-gravity-box-example-react-three-rapier-debug-group-p0sf4v?file=/src/BoxFan/TestCollider.js

🙇

@wiledal wiledal added the bug Something isn't working label Aug 10, 2022
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wiledal commented Aug 10, 2022

This is supposed to work indeed! Will look over the world transforms!

@loukylor
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loukylor commented Aug 31, 2022

Do you have any possible workarounds? Also, in my testing this extends not just to groups, but object3D as well.

@wiledal wiledal linked a pull request Sep 27, 2022 that will close this issue
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wiledal commented Sep 27, 2022

This will be fixed in #100

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3 participants