Use custom hands model with the Hands component #62
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This PR should allow user to load their own models when using the
<Hands />
component.They can specify a model for the left or right hands individually like so :
If no model are specified it will load the current model.
Let me know if you want me to code it differently / rename stuff etc.
Once it's merged, I'll try to make a simple demo of it and add it to the readme and getting started.
( Also, can we rename src\webxr\HandModel.js to something else ? Maybe I'm missing why it's called Oculus, because I don't see why it's specific to Oculus )
Thank you in advance !