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I have the following two repos and associated github pages that show building nearly the same thing in three.js/webxr and react-xr and three-fiber.
In react-three-fiber/xr the AR Canvas is rendering everything in a very pixelated form. this component is where I am initiated my ARCanvas in React which is having pixelation issues
and this is the basic three and webxr where I initiate my scene and do not have any pixelation problems.
Can someone please help me understand what configuration I am missing in my react version to prevent pixelation?
The device I use is an iphone XS with the XR viewer app.
The text was updated successfully, but these errors were encountered:
I have the following two repos and associated github pages that show building nearly the same thing in three.js/webxr and react-xr and three-fiber.
In react-three-fiber/xr the AR Canvas is rendering everything in a very pixelated form.
this component is where I am initiated my ARCanvas in React which is having pixelation issues
and this is the basic three and webxr where I initiate my scene and do not have any pixelation problems.
Can someone please help me understand what configuration I am missing in my react version to prevent pixelation?
The device I use is an iphone XS with the XR viewer app.
The text was updated successfully, but these errors were encountered: