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Xr controller as input #32
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yes its possible, and there is nothing needed from uikit to make that happen: |
Is there example code somewhere? I must be doing something wrong, my hands and controllers do not interact with the UI |
Looks like they used koestlich/natuerlich in that twitter video. |
Yes, it currently required natuerlich, because react-xr does not use the event system of R3F, but natuerlich does :) |
There is not yet any example code, but essentially you just have to add natuerlich to your uikit scene |
Yeah, everything works now with natuerlich. Awesome libraries, them and uikit! |
Is this possible yet? It looks like I would have to get the input from my xr controllers (quest3) and somehow feed them intro react fibre's event system to have buttons etc interact with my controller.
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