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Rotations should be Quaternions #10

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nevernotsean opened this issue Mar 6, 2020 · 2 comments
Closed

Rotations should be Quaternions #10

nevernotsean opened this issue Mar 6, 2020 · 2 comments
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@nevernotsean
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Cannon bodies use Quaternions instead of .rotation

@nevernotsean nevernotsean added the bug Something isn't working label Mar 6, 2020
@nevernotsean nevernotsean self-assigned this Mar 6, 2020
@nevernotsean
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I've updated master with a fix. I'll be making future changes within a fork and start doing proper pull requests

@drcmda
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drcmda commented Mar 6, 2020

i think for now its fine, if we feel we have a stable api we can also lock it so all commits go through review first

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