Releases: pokesniperandroid/PokeSniper-Android
v1.5.7-BETA16
Changelog June, 06 2017
- Automatically obtain key from server function
- Fix minor bugs
As PokeSniper v1.5.7-BETA16 you won't need to manually input shared key, the app will obtain the key from our server. Just leave the PokeHash key option blank or empty (if you used previous shared key, just delete it). This will be more easy to use without checking this page every once in a while.
Cheers!
Pokesniper-Android
v1.5.7-BETA15
Changelog May 24, 2017
- Added function to catch all pokemons
Get PokeHash keys
https://github.com/pokesniperandroid/PokeSniper-Android/blob/master/KEYS.md
So, here we go guys and please report if this feature fail to work.
As the keys only have one left, will update key list later with new key. So stay tuned. And if this feature fail, just revert to previous version until there's new update.
Cheers!
PokeSniper-Android
v1.5.7-BETA14
Changelog May 17, 2017
- Update API to 0.63.1
- Add new key
Get PokeHash keys
https://github.com/pokesniperandroid/PokeSniper-Android/blob/master/KEYS.md
Notice
Some users had experienced softban beetwen first snipe and second because Niantic using new technique which is check the encounter coordinates. Cooldoown around 1 hour beetwen catch.
Quoting @Biqueiras
From a Discord Channel....:
Test result came out. To avoid soft ban from sniping, you need 1 hour of cool down between each snipe.
Example: Assume you are at location A, you have been idle for more than 1 hour and there is a Pokémon spawning at location B, which is >10000km away. You can now teleport to B, touch that Pokémon and capture it at B. Since Niantic records your encounter location now, your latest location is at B, not A. Then, you can spin Pokéstop at B without being soft banned. You may return to A or snipe at another distant location C after another hour of wait.
This method is working smoothly after few trials now, but it's risky and your account may be banned by doing so. Feel free to try on testing accounts and give us feedback. 🍀
Last but not least, big thanks to @madymadme for carrying out the test with me.
Update (20min after this announcement): capture at B, not A.
Update (4 hours after this announcement): It may be a bug or a trap set up by Niantic. If you're not sure about what's going on, please wait for our news and never risk your main account on this.
Update (2 days after this announcement): Cool down time is changed from 30 minutes to 1 hour now.
v1.5.7-BETA13
Changelog Apr 9, 2017
- Updated API to 0.61
- Added Poke Ball options
Additional Info
Pokehash keys:
https://github.com/pokesniperandroid/PokeSniper-Android/blob/master/KEYS.md
v1.5.7-BETA12
Changelog Apr 8, 2017
- Fix berry issues (need confirmation)
v1.5.7-BETA11
Changelog Apr 3, 2017
- Updated API to 0.59.1
- Fix berry issues (need confirmation)
- Fix stuck issues (need confirmation)
- Depecrated: Legacy API
Bugs
- SESSION_INVALIDATED will appear sometimes (very very rare), but you just need to hit the snipe button again.
Sorry for the long update, cheers!
PokeSniper Android
v1.5.7-BETA9
Changelog Mar 16, 2017
- Fix API changes
- Legacy API no longer working as of now
(Crashed when you don't have selected berry fruit, use BETA10 instead to fix this)
Sorry for the long update.
PokeSniperAndroid
v1.5.7-BETA10
Changelog Mar 16, 2017
- Fix crashing when you don't have selected berry to catch pokemon.
Warning
As in v0.57.4 update of Pokemon GO app, Niantic seems sending warning message regarding third-party apps, the risk of getting ban is increasing than before. So, use it at your own risk that you could get banned anytime.
PokeSniper-Android
v1.5.7-BETA8
Changelog Mar 6, 2017
- API upstream changes
- Better logging for pokemon names
v1.5.7-BETA7
Changelog Mar 5, 2017
- Fix interrupted operation
- Fix crash when exiting from pokebag (need confirmation)