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+ Added Watermelon, Lemons, Limes and Dates to the food itemdesc file…
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… since they were listed in mrcspawn but were not defined.

+ Added GetNameByObjtype to itemdesc.inc in the itemutils pkg
+ Rewrote mrcspawn.cfg so that all items listed use their names (if available) rather than their objtype numbers. The only two objtypes that are listed in the ProductGroups is in AllHair for bald and clean shaven. Additionally I cleaned up groups that were not being used and items that are not defined on the shard. Fixed all potion objtype numbers as they were 0x!Dxx but are defined currently 0x2Dxx  range. Also it should be noted that I found an error in the file where a ProductGroup key name was defined and immediately on the same line had a comment following it, this caused read issues for that cfg element.
+ Fixed mrcspawn system to properly group all items in the vendor's sell list in one entry rather than multiple entries, this was caused by I believe the incorrect function being called, CreateItemInContainer rather than CreateItemInInventory.
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DavidJSGardner committed May 14, 2023
1 parent 5b084b3 commit ce7dedc
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