Skip to content

Releases: polybiusproxy/PolyEngine

2.1.5

24 May 17:27
f76994c
Compare
Choose a tag to compare
2.1.5 Pre-release
Pre-release

Featuring things in 2.1.5:

Added:

  • WEEK 7 - The Tankman week, ladies and gentlemans.
  • MP4 VOLUME AND RESIZING - Now videos' volume can be changed, plus now you can resize it, fixing bugs with resolution!
  • CPU STRUMS - I forgot what this is and what does it do but I added it
  • CACHE CLEARING - Cache now gets cleared frequently to reduce memory usage.

Issues:

  • Please, if you notice any issue, publish it... And if you have the solution, make a pull request!

2.1.4 - PolyEngine

04 Aug 18:29
Compare
Choose a tag to compare

Featuring things in 2.1.4:

Added:

  • MP4 SUPPORT - MP4 support for both browser and Windows builds.
  • POLYMOD SUPPORT - title already says it
  • MORE SHADERS - color swap shader (as seen on week 7)
  • ANTI CHEAT - fuck fnfbot

Fixed:

  • INPUT - Now there are less drops (by stealing a bit of code from week 7 teehee).
  • ACCURACY - Accuracy is fixed, making it rating-based.

Issues:

  • Please, if you notice any issue, publish it... And if you have the solution, make a pull request!

2.1 - Splash!

19 Jun 18:42
3ff3109
Compare
Choose a tag to compare

Splash! Summer update is here! Ready for 2.1?

Here are the things added:

Added:

  • NOTE SPLASH
  • NEW FPS CAP
  • DOWNSCROLL
  • PARTIAL VIDEO SUPPORT
  • SCORE IN PAUSE MENU
  • DAY OF THE WEEK
  • DIALOGUE

Fixed:

  • LOADING BAR
  • WEEK 5 ASSETS IN STORY MENU

Issues:

  • Please, if you notice any issue, publish it... And if you have the solution, make a pull request!

2.0 - Sick Update!

30 May 19:55
f24818c
Compare
Choose a tag to compare

HEYYYYY, POLYENGINE 2.0 IS OUT!

Here are the things added:

Added:

  • DFJK - From now on, PolyEngine supports DFJK, for those dope ass rythm gamers.
  • OPTIONS MENU - There is now an options menu where you can switch from WASD to DFJK, and enable and disable reset!
  • NOTE OFFSET & INPUT - Tired of your bad skills? Well, this updates changes the note offset, and now no matter how bad you are... All your notes will be SICK!
  • POLYMOD SUPPORT - Now Polymod is finally supported, and you can load several mods at the same time, without replacing assets! (WARNING, THIS FUNCTION MAY NOT WORK)

Fixed:

  • TRACKS - A bug where not every track were displayed on the story menu.
  • MEMORY ISSUES - You know when FNF takes almost 2 GBs of RAM? This update makes FNF unload the assets when they are useless! Cool for low-end gamers!

Issues:

  • Please, if you notice any issue, publish it... And if you have the solution, make a pull request!

1.5

06 May 14:02
Compare
Choose a tag to compare
1.5

PolyEngine - 1.5

Added:

  • Warning message before the game loads.
  • Enhanced loading screen (by deleting GF, cuz making the loading screen look like the title one, looks ugly).
  • Fixed framerate (messed it up lol).
  • Updated version officially :)

First Release!

30 Apr 17:59
Compare
Choose a tag to compare
First Release! Pre-release
Pre-release

Welcome to the first release of PolyEngine!
Here are the new things:

  • Enhanced freeplay menu a lil' bit.
  • Fixed an error where scrolling in Freeplay menu is laggy,
  • Deleted un-necessary stuff (aka. ng stuff and docs)
  • Fixed the "frreplei menu crash!!!111" error by just adding random shit as API keys and making game stop calling "Fresh" event.
  • Enhanced the outdated message.
  • Now game checks for PolyEngine version.
  • Now, if you press the "R" button on pause menu, song will restart.