Releases: polygoniq/engon
v1.1.0
🚦traffiq 2.1 and more!
This release includes support for emergency lights for traffiq 2.1, adding new features and improving existing ones.
Now it is possible to ✏️ draw geometry nodes assets directly from engon
browser. You can see 🆕 what is new in installed asset packs. Adjust 🚨emergency lights directly from the panel, 📃List through assets by version based on introduced_in
parameter (currently supported for traffiq
, other packs will have this feature enabled once updated). It is possible to have 🔧 preferences and engon
browser open simultaneously. You can add models directly to 🌿particle systems from the browser.
The release includes fix to car animation baking and fix for animating scattered objects and many smaller tweaks and quality of life changes⭐.
Changelog
Highlights
- Draw geometry nodes from the
engon
browser - What's new - see what is new in last version of the asset pack
- Adjust
traffiq
emergency lights from panel - It's possible to have both preferences and
engon
browser at the same time - Add model directly to particle system if active object contains particle system
- Vector parameters,
introduced_in
parameter fortraffiq-2.1
release.
Other changes
- Asset spawned into particle collection appears without needing to refresh
- Geometry nodes assets respect spawn options collection (spawning into asset pack or active collection)
- Default spawning texture size doesn't change when resizing textures for materials
- UI button to enable / disable the
engon
keymaps and to restore to default Search in All
button when no assets are found inside nested category- Remember active particle system and instance collection object index
- Reinstall and Update options in install dialog UI are not greyed out
- Hide
Installation Path
if update is done through install (Try Updating Instead
) asset pack dialog - Subpanels are now closed by default, as the expanded UI was unnecessarily long
- Vector parameter is displayed on one row
Fixes
- Fixed bake wheels rotation and steering
- Animating scatters or selection of more than one object works now in Blender 4.0 and above
- Convert to linked now works for objects composed of only linked collections (US signs)
v1.0.3
Blender 4.1 compatibility
Changelog:
- engon is compatible with Blender 4.1
- Use
LIGHTPROBE_GRID
icon instead ofLIGHTPROBE_VOLUME
in 4.1 - Use
displacement_method
frombpy.types.Materials
in 4.1 - Adjusted installation UI to not have duplicated Cancel button, as from 4.1 there is
Cancel
natively
- Use
- Fixed previews deallocation, now previews won't hang unloaded
- Fixed reloading asset packs when updating or removing if other pack_info paths point to it
v1.0.2
Version 1.0.2 🎉
Bugfixes, small quality of life improvements and tweaks to existing features or documentation. Includes refactors for engon and asset pack features coming up in next versions 👀.
Changelog:
- Fixed particle system assets spawning with incorrect rotation
- Fixed properties reordering in panels when undoing
- Fixed adding bumps modifier
- Fixed migrator failing for case-sensitive file paths when relative paths were used
- Workaround for spawning materials crashing Blender - material data preview is now not rendered and is a known issue
- Asset packs are now refreshed correctly when opening .blend file from file explorer
- Escape glob characters in pack search paths
- Improved formatting of asset pack information in preferences and installer dialogs
- Collapse filter groups by default
- Added browser support for vector parameters
- Added icon to the .blend maintenance panel, stop using the 'FILE_TICK' icon for non-saving purposes
- Append Selection adds assets with (0, 90, 0) rotation, so they are upright
- Added documentation for river, rain, and vine generator panels
- Added admonition in documentation about reinstalling an asset pack
v1.0.1
- Added the option to reinstall an already installed asset pack
- Improved install flow
- Link to docs in the panel
- Geometry nodes modifiers have additional UI
- Better asset detail and filters UX.
- Avoid linking the same data twice
- Fixed a few cases of snap to ground bugs
- Fixed randomize float
- Added a missing migration rule for botaniq's Cortaderia selloana
- Users can now remove scatter system even if the underlying collection is missing
- Better logging and diagnostics when installing asset packs
- Fixed a few cases of engon UI getting stale and not refreshing
v1.0.0
v0.4.0 | Testing release
Testing pre-release of engon. We are mainly testing auto-updating and the github release workflow.