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Gateway implementation #50
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bitfl0wer
approved these changes
May 13, 2023
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Looks great, thank you!
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Add an implementation of multi-threaded gateways.
Currently only a few of the events the server can dispatch are implemented, further ones need to be added to Events and transcribed from the docs into rust types. (A lot of these require more complex types like Guild, Sticker etc)
All the send events are fully implemented.
The implementation works by running a listener thread for handling events and a heartbeat thread.
Sending events to the server can be done directly in the thread that needs it, via the shared websocket tx.
Due to needing to access the observers and events on different threads, both now have to encapsulated in an Arc Mutex.