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Releases: popcar2/CleanDoom

CleanDoom v1.1.0

17 Apr 12:45
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Themes and bug fixes!

Fine, you win. A lot of people complained that the red was too much, so I've added a few themes to make CleanDoom more appealing! (Excuse the crusty image)

cleanthemes

You can change the theme in the settings, but if you're good at colors you can make your own theme by editing theme.json in the CleanDoom data folder (which you can find by clicking open save dir and going back once). Have at it.

Along with themes, a few changes:

  • Fixed bug where pk7 files couldn't be imported
  • Fixed bug where capitalized file extensions wouldn't get imported (ex: .WAD instead of .wad)
  • Optimized build config, CleanDoom is a bit smaller now.
  • Fixed Linux's custom build. Linux builds are way smaller now! Shoutout to Calinou for helping me figure it out.
  • Updated to Godot 4.2.2

Note: Like before, the two Linux builds are exactly the same, just in different file formats for people who can't open 7z files.

CleanDoom v1.0.3

07 Apr 01:08
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The polishing continues...

This release adds warnings if a wad couldn't be found, as well as many bug fixes and QoL improvements.

  • New warning symbol if a mod couldn't be found
  • Popup menu warning you if a selected mod couldn't be found when launching the game
  • The profile selection dropdown menu now shrinks if there are more than 10 profiles to make up space
  • Fixed a bug where you can create new lines in the additional commands text field
  • Fixed a bug where profile title text can go outside of buttons if it's too long (also profiles now have a character limit of 30 letters)
  • Fixed a bug where you can add multiple profiles with the same name

image

image

Edit: The tar.xz linux build is exactly the same, just with a different file type for people who have issues with the zip.

CleanDoom v1.0.2

04 Apr 23:21
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  • Replaced the app icon with a nicer one
  • Embedded the .pck file into the Linux binary to make it more portable
  • Added tiny help icons with tooltips to give more context in some places like this one from the intro:

image

CleanDoom v1.0.1

03 Apr 21:47
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The first of many bug fixes...

  • Fixed a bug where you can delete the default profile right after the intro
  • Fixed a bug where deleting a profile will sometimes make other profile buttons bigger
  • Fixed an issue where Linux builds required recent packages due to me recompiling for size. Unfortunately, this means the binary will be temporarily bigger until I can figure things out. Sorry!

Hotfix 1.0.1.1:

  • Fixed an issue where it would detect Flatpak GZDoom on Linux when it wasn't installed
  • Used proper zip compression on the Linux build (21mb --> 15mb)

CleanDoom v1.0.0

03 Apr 14:10
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After a week of hammering my keyboard, CleanDoom is finally out!

The release build has everything I think is necessary:

  • Custom profiles
  • Automatic save directory management
  • And of course - easy mod management

Please be aware there may be a few bugs since I haven't thoroughly tested it.