Splash and other images
For converting back and forth between the image and source you can use xxd
. In a Windows environment you can use this command in the Linux Subsystem installing one of the versions available (i.e. Ubuntu).
xxd -i input_image.bmp output.hpp
xxd -r -p input.hpp output_image.bmp
There is a special file that contains all the firmware icons firmware\application\bitmap.hpp
but this file should not be edited directly, instead, new icons should be created in firmware\graphics
and then run firmware\tools\make_bitmap.py <DIRECTORY>
to create bitmap.hpp
.
For operating that Python3 script, Pillow
library is required: pip install pillow
From bash, the command that creates and moves the bitmap file is:
python3 make_bitmap.py ../graphics/ && mv bitmap.hpp ../application/bitmap.hpp
The current icons were designed on Piskelapp. To create or update icons, the current sources (16x16 or 8x8) can be used.
Note
The wiki is yet to be completed. Please feel free to add content and collaborate.
Important
- This is a public wiki. Everything you write here will be public and everyone can see it. So please don't take your personal notes here.
- Unless it's necessary, don't attach links that redirect to tutorials/articles outside of this wiki. This is because the content could easily out dated, or the linked site could be a content farm providing false information.
- First steps
- Usage cautions
- Intended use and Legality
- Features
- PortaPack Versions (which one to buy)
- HackRF Versions
- Firmware update procedure
- Description of the hardware
- User interface
- Powering the PortaPack
- Troubleshooting
- Applications
-
Compilation of the firmware
- How to compile on Windows faster with WSL 2
- Using Docker and Kitematic
- Docker command-line reference
- Using Buddyworks and other CI platforms
- Notes for Buddy.Works (and other CI platforms)
- Using ARM on Debian host
- All in one script for ARM on Debian host
- Compile on Arch based distro (exclude Asahi)
- Dev build versions
- Create a custom map
- Code formatting
- PR process
- Description of the Structure
- Software Dev Guides
- Tools
- Research
- UI Screenshots
- Maintaining
- Creating a prod/stable release (Maintainers only)
- Maintaining rules
- Development States Notes