Qix was first made back in the early 1980s - see Wikipedia. This is a quick mock-up I made using Unity.
I managed to fix up a few basic things as I resurrected this, but some other bits not quite yet - e.g.
- drawing the trail as the player draws a new line
- end game states (though I don't think I ever got as far as multiple levels)
- randomizing enemy positins, etc.
Still, it's very loosely speaking playable, and at least everything is "textured" now not bright pink lol.
I made this game ages ago (2012?), in a rush, so the code is not good!
I guess the main "interesting" bit is the rectangle filling in logic. But I don't think this is done in a very sane way.
Feel free to modify/update the code, so long as you reference back here and thank the fine folk at Taito for coming up with the idea!