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open source, integrated texture pack management system for geometry dash

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textureldr

open source, integrated texture pack management system for geometry dash

note

auto inject only works with mega hack v6.2 beta as of now. if your geometry dash does not open, please try installing the latest microsoft visual c++ 2019 redistributable here

known issues

  • none as of now, which is good

usage (without mega hack v6)

  • download "textureldr.dll" and "libtiff.dll" in releases (to the right)
  • drag both dlls into the folder where "GeometryDash.exe" is located. replace the existing libtiff.dll with the new one.
  • launch the game.
  • click the folder button that is now in place of the "more games" button.
  • add packs by clicking the folder icon and adding packs folders to the directory it opens.
  • select a texture pack and click the apply button!

usage (mega hack v6.2 beta)

  • download "textureldr.dll" in releases (to the right)
  • drag the dll into the folder where "GeometryDash.exe" is located.
  • find the file "absolutedlls", open it in notepad, and add a new line with the text "textureldr.dll". save the file.
  • launch the game.
  • click the folder button that is now in place of the "more games" button.
  • add packs by clicking the folder icon and adding packs folders to the directory it opens.
  • select a texture pack and click the apply button!

usage (advanced)

  • clone this repo.
  • build the solution in release mode.
  • open geometry dash.
  • use a dll injector (such as this one that i use) to inject the newly compiled dll into geometrydash.
  • enjoy! you can play around with the functionality all you want.

thanks

thank you to absolute, cos8o, andre, italian apk downloader, adaf, and many others from the GD programming server for helping me in my learning process. especially italian apk downloader, who released a repo of all the decompiled gd classes, which was super helpful while initially reversing texture reloading functionality.