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source_lifecycle.go
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/
source_lifecycle.go
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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package v1alpha1
import (
"fmt"
build "github.com/knative/build/pkg/apis/build/v1alpha1"
corev1 "k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/runtime/schema"
"knative.dev/pkg/apis"
duckv1beta1 "knative.dev/pkg/apis/duck/v1beta1"
)
// GetGroupVersionKind returns the GroupVersionKind.
func (r *Source) GetGroupVersionKind() schema.GroupVersionKind {
return SchemeGroupVersion.WithKind("Source")
}
const (
// SourceConditionSucceeded is set when the source is configured
// and is usable by developers.
SourceConditionSucceeded = apis.ConditionSucceeded
SourceConditionBuildSucceeded apis.ConditionType = "BuildSucceeded"
BuildArgImage = "IMAGE"
BuildArgBuildpack = "BUILDPACK"
BuildArgBuildpackBuilder = "BUILDER_IMAGE"
BuildArgBuildpackRunImage = "RUN_IMAGE"
)
func (status *SourceStatus) manage() apis.ConditionManager {
return apis.NewBatchConditionSet(SourceConditionBuildSucceeded).Manage(status)
}
// Succeeded returns if the space is ready to be used.
func (status *SourceStatus) Succeeded() bool {
return status.manage().IsHappy()
}
// GetCondition returns the condition by name.
func (status *SourceStatus) GetCondition(t apis.ConditionType) *apis.Condition {
return status.manage().GetCondition(t)
}
// InitializeConditions sets the initial values to the conditions.
func (status *SourceStatus) InitializeConditions() {
status.manage().InitializeConditions()
}
// MarkBuildNotOwned marks the Build as not being owned by the Source.
func (status *SourceStatus) MarkBuildNotOwned(name string) {
status.manage().MarkFalse(SourceConditionBuildSucceeded, "NotOwned",
fmt.Sprintf("There is an existing Build %q that we do not own.", name))
}
// PropagateBuildStatus copies fields from the Build status to Space
// and updates the readiness based on the current phase.
func (status *SourceStatus) PropagateBuildStatus(build *build.Build) {
if build == nil {
return
}
status.BuildName = build.Name
status.manage().MarkUnknown(SourceConditionBuildSucceeded, "initializing", "Build in progress")
for _, condition := range build.Status.GetConditions() {
if condition.Type == "Succeeded" {
switch condition.Status {
case corev1.ConditionTrue:
status.Image = GetBuildArg(build, BuildArgImage)
status.manage().MarkTrue(SourceConditionBuildSucceeded)
case corev1.ConditionFalse:
status.manage().MarkFalse(SourceConditionBuildSucceeded, condition.Reason, "Build failed: %s", condition.Message)
case corev1.ConditionUnknown:
status.manage().MarkUnknown(SourceConditionBuildSucceeded, condition.Reason, "Build in progress")
}
}
}
}
func GetBuildArg(b *build.Build, key string) string {
for _, arg := range b.Spec.Template.Arguments {
if arg.Name == key {
return arg.Value
}
}
return ""
}
func (status *SourceStatus) duck() *duckv1beta1.Status {
return &status.Status
}