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Releases: pozzum/AxiomRandomizer

Repair Drone Fix

08 Jun 02:38
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So there was a major crash issue with repair drones with the drone randomizer/custom option.

Randomized Drone Added

03 May 03:20
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I wanted to add random Drone colors as well. The program now has an icon.

Rainbow Drone

There is still an issue with the password tool I'm having issues with.. I hope to get that fixed somewhat soon.

White Coat Changed to Fake Coat

23 Apr 02:13
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There was an issue with the last version where the tool created a white coat and modified the default coat.

This action has been reversed creating a fake coat file.

Hiding item icons has also been removed from the "Normal" Difficulty

Some back-end additions were added.

Jump Height Fix & Remove Metallic Ping

09 Apr 02:22
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I implemented some randomizer changes to better limit the possiblity of dead seeds due to jump progression. This may currently be overly restrictive but is still significantly varied.

I also included an additional "Quality of Life" change that allows you to remove the undamageable metallic ping sound from fights like sentinel.

I also included some additional tooltips to the folder menu and some other minor bugfixes.

Hidden Icon Fix and Custom Coat Color

08 Apr 03:52
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In the last update hiding items would also cause health and bomb drops to be the trace face icon. This should now be fixed.

The options menu now shows the fake coat color if you wish to save a color or set a custom set of colors for traces coat.

Other changes include a context menu for saving debug logs on left click and additional links added in the Thank the Devs sub menu.

Folder Menu Fix

07 Apr 20:48
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A few small fixes related to the Coat Randomizer.

Hidden Item Icons and Randomized Coats

07 Apr 16:06
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There are some small bugfixes implemented in this release. However it will also probably implement more bugs.

First New Feature

Hidden Item Icons



This is a checkbox added to the generation options shown here in practice mode.

Fake Coat and Randomized Colors

When Fake coat was implemented it created many situations of people thinking you started with an actual LabCoat.

This feature requires a separate download from the from this github: https://github.com/LeonBlade/xnbcli/releases


Assumed Fill Full Release

25 Mar 23:30
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This Is the first full release of the program since I have changed the algorithim from forward-fill to assumed-fill.

This also includes many additional program changes which allow for a wider range of possible item placements.

This includes giving Trace a false coat at the beginning of the game and "waking up" the world be default. This allows any weapon to start the run, and makes it so drone can be given early.

An options menu for greater customization.

Basic Options
Folder Options

The Randomizer menu has also been reworked as well with an optional debug textbox if you need to have a deeper look at the logic.

New Menu

Assumed Fill Alpha Release

23 Mar 02:36
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Pre-release

Rewrite of a lot of menus and code changing from forward fill to assumed fill to add greater placement diversity.

Many settings are not 100% in this release however it does create runnable games.

Axiom Verge Randomizer 0.6.2.1

03 Mar 02:26
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Pre-release

Quality of life updates

Negative seeds