Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add ability to create new difficulties in the editor #12035

Closed
DeviousPanda opened this issue Mar 17, 2021 · 4 comments
Closed

Add ability to create new difficulties in the editor #12035

DeviousPanda opened this issue Mar 17, 2021 · 4 comments
Assignees
Labels
area:editor priority:1 Very important. Feels bad without fix. Affects the majority of users.

Comments

@DeviousPanda
Copy link

DeviousPanda commented Mar 17, 2021

Currently there is no way to create a new difficulty for a beatmap other than the base edit screen for song setup (which only creates one difficulty)

adding the ability to create new difficulties similar to how stable does it would be great

image

@peppy peppy added the priority:1 Very important. Feels bad without fix. Affects the majority of users. label Mar 25, 2021
@peppy peppy changed the title new beatmap difficulty creation Add ability to create new difficulties in the editor Jun 8, 2021
@bdach bdach self-assigned this Jan 23, 2022
@bdach
Copy link
Collaborator

bdach commented Feb 12, 2022

Has since been added.

@bdach bdach closed this as completed Feb 12, 2022
@vicky5124
Copy link

I wouldn't consider the current implementation complete enough to be able to close this issue. The original message mentions "similar to how stable does it", but currently there's no way to make a copy of an existing difficulty, you are only able to make a new difficulty from scratch that only copies over the timing points.

A lot of people that are not mappers themselves use the "create new difficulty" feature to make practice versions of a map, cutting out a specific section, modifying the stats, or flipping the map to break muscle memory. While it is possible to copy hit objects from one difficulty to another, copying hit sounds and "green timing points" for slider velocities, is quite annoying, and most of the time not feasible to do manually. Additionally, if the section that needs to be copied over is substantial, the editor can start lagging a lot with the large amount of selected objects, but the worst part is that it can even crash the game when copying them via Ctrl+C

@peppy
Copy link
Sponsor Member

peppy commented Feb 13, 2022

This issue was specifically to track creating empty difficulties. Further work will of course be done, and tracked elsewhere.

Please open a discussion for the said crash with logs.

@bdach
Copy link
Collaborator

bdach commented Feb 13, 2022

i will add that i have pending changes for adding back support for copying difficulty (and this was even foreshadowed in the PR that added new difficulty support) but i'm not entirely sure the changes are up to scratch code quality wise.

i'll link what i have later today in an issue thread/PR and maybe we can take it from there.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
area:editor priority:1 Very important. Feels bad without fix. Affects the majority of users.
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants