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Combo always starts at 0 when starting to spectate mid-gameplay #18376

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minasminas opened this issue May 23, 2022 · 1 comment · Fixed by #18584
Closed

Combo always starts at 0 when starting to spectate mid-gameplay #18376

minasminas opened this issue May 23, 2022 · 1 comment · Fixed by #18584
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area:spectator priority:1 Very important. Feels bad without fix. Affects the majority of users.

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@minasminas
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Type

Game behaviour

Bug description

Starting to spectate mid-gameplay causes the combo counter of all players to reset to 0. This seemingly happens because the first few circles after beginning to spectate are automatically missed, even though they aren't missed in reality. The attached video shows this happening and the screenshot shows the seemingly (but not really) missed circles.

Screenshots or videos

Video of the bug:
https://user-images.githubusercontent.com/81645139/169908362-cfa999a2-8cc3-42e5-bbc4-2163d8686651.mp4

Screenshot of the "missed" circles:
Screenshot 2022-05-23 232453

Version

2022.523.0-lazer (but also happened in the last few releases)

Logs

database.log
network.log
performance.log
runtime.log
updater.log

@smoogipoo
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This is supposed to be handled by the resync code :/ ... The reason this isn't working is also likely the reason @peppy had times where spectator didn't continue to the results screen.

@frenzibyte frenzibyte added the priority:1 Very important. Feels bad without fix. Affects the majority of users. label May 24, 2022
@smoogipoo smoogipoo self-assigned this May 25, 2022
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Labels
area:spectator priority:1 Very important. Feels bad without fix. Affects the majority of users.
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4 participants