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Starting to spectate mid-gameplay causes the combo counter of all players to reset to 0. This seemingly happens because the first few circles after beginning to spectate are automatically missed, even though they aren't missed in reality. The attached video shows this happening and the screenshot shows the seemingly (but not really) missed circles.
This is supposed to be handled by the resync code :/ ... The reason this isn't working is also likely the reason @peppy had times where spectator didn't continue to the results screen.
Type
Game behaviour
Bug description
Starting to spectate mid-gameplay causes the combo counter of all players to reset to 0. This seemingly happens because the first few circles after beginning to spectate are automatically missed, even though they aren't missed in reality. The attached video shows this happening and the screenshot shows the seemingly (but not really) missed circles.
Screenshots or videos
Video of the bug:
https://user-images.githubusercontent.com/81645139/169908362-cfa999a2-8cc3-42e5-bbc4-2163d8686651.mp4
Screenshot of the "missed" circles:
Version
2022.523.0-lazer (but also happened in the last few releases)
Logs
database.log
network.log
performance.log
runtime.log
updater.log
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