Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update toolbar, main menu, & editor icons #26167

Merged
merged 12 commits into from
Dec 27, 2023
3 changes: 2 additions & 1 deletion osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
Expand Down Expand Up @@ -54,7 +55,7 @@ protected override IEnumerable<TernaryButton> CreateTernaryButtons()
.Concat(DistanceSnapProvider.CreateTernaryButtons())
.Concat(new[]
{
new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Th })
new TernaryButton(rectangularGridSnapToggle, "Grid Snap", () => new SpriteIcon { Icon = OsuIcon.EditorGridSnap })
});

private BindableList<HitObject> selectedHitObjects;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -154,7 +154,7 @@ private partial class TestTitle : OverlayTitle
public TestTitle()
{
Title = "title";
Icon = HexaconsIcons.Devtools;
Icon = OsuIcon.ChangelogB;
}
}
}
Expand Down
131 changes: 0 additions & 131 deletions osu.Game/Graphics/HexaconsIcons.cs

This file was deleted.

Loading
Loading