Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update framework #26528

Merged
merged 1 commit into from
Jan 14, 2024

Update framework

fb4f8d0
Select commit
Failed to load commit list.
Sign in for the full log view
Merged

Update framework #26528

Update framework
fb4f8d0
Select commit
Failed to load commit list.
GitHub Actions / Test Results (macOS, MultiThreaded) failed Jan 14, 2024 in 1s

Test Results (macOS, MultiThreaded) ❌

Tests failed

❌ TestResults-macOS-MultiThreaded.trx

5510 tests were completed in 1980s with 5457 passed, 1 failed and 52 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn 16✔️ 1❌ 5s

❌ osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn

✔️ TestConstructor
✔️ TestLeadInProducesCorrectStartTime(1000,0)
❌ TestLeadInProducesCorrectStartTime(10000,-7830.0d)
	TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : check first frame time: Expected: -7830.0d +/- 100.0d
	  But was:  -7718.5836339999996d
	  Off by:   -111.41636600000038d
	
✔️ TestLeadInProducesCorrectStartTime(2000,0)
✔️ TestLeadInProducesCorrectStartTime(3000,-830.0d)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-1000,-1000,False)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-1000,-1000,True)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-10000,-10000,False)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-10000,-10000,True)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(0,0,False)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(0,0,True)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(1000,0,False)
✔️ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(1000,0,True)
✔️ TestStoryboardProducesCorrectStartTimeSimpleAlpha(-1000,-1000)
✔️ TestStoryboardProducesCorrectStartTimeSimpleAlpha(-10000,-10000)
✔️ TestStoryboardProducesCorrectStartTimeSimpleAlpha(0,0)
✔️ TestStoryboardProducesCorrectStartTimeSimpleAlpha(1000,0)

Annotations

Check failure on line 0 in TestResults-macOS-MultiThreaded.trx

See this annotation in the file changed.

@github-actions github-actions / Test Results (macOS, MultiThreaded)

osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn ► TestLeadInProducesCorrectStartTime(10000,-7830.0d)

Failed test found in:
  TestResults-macOS-MultiThreaded.trx
Error:
  TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : check first frame time: Expected: -7830.0d +/- 100.0d
    But was:  -7718.5836339999996d
    Off by:   -111.41636600000038d
  
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : check first frame time: Expected: -7830.0d +/- 100.0d
  But was:  -7718.5836339999996d
  Off by:   -111.41636600000038d

--TearDown
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Graphics.Drawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
   at osu.Framework.Platform.GameHost.UpdateFrame()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Threading.GameThread.RunSingleFrame()
   at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
   at System.Threading.Thread.StartHelper.Callback(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)