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Remember multiplayer room filter mode #26538

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merged 1 commit into from Jan 15, 2024
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4 changes: 4 additions & 0 deletions osu.Game/Configuration/OsuConfigManager.cs
Expand Up @@ -17,6 +17,7 @@
using osu.Game.Overlays;
using osu.Game.Overlays.Mods.Input;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
using osu.Game.Skinning;
Expand Down Expand Up @@ -191,6 +192,8 @@ protected override void InitialiseDefaults()
SetDefault(OsuSetting.EditorLimitedDistanceSnap, false);
SetDefault(OsuSetting.EditorShowSpeedChanges, false);

SetDefault(OsuSetting.MultiplayerRoomFilter, RoomPermissionsFilter.All);

SetDefault(OsuSetting.LastProcessedMetadataId, -1);

SetDefault(OsuSetting.ComboColourNormalisationAmount, 0.2f, 0f, 1f, 0.01f);
Expand Down Expand Up @@ -423,5 +426,6 @@ public enum OsuSetting
TouchDisableGameplayTaps,
ModSelectTextSearchStartsActive,
UserOnlineStatus,
MultiplayerRoomFilter
}
}
6 changes: 5 additions & 1 deletion osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs
Expand Up @@ -4,8 +4,8 @@
#nullable disable

using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
Expand All @@ -19,6 +19,7 @@
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
Expand Down Expand Up @@ -77,6 +78,9 @@ public abstract partial class LoungeSubScreen : OnlinePlaySubScreen
[CanBeNull]
private LeasedBindable<Room> selectionLease;

[Resolved]
protected OsuConfigManager Config { get; private set; }

private readonly Bindable<FilterCriteria> filter = new Bindable<FilterCriteria>(new FilterCriteria());
private readonly IBindable<bool> operationInProgress = new Bindable<bool>();
private readonly IBindable<bool> isIdle = new BindableBool();
Expand Down
Expand Up @@ -12,6 +12,7 @@
using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
Expand Down Expand Up @@ -51,6 +52,7 @@ protected override IEnumerable<Drawable> CreateFilterControls()
roomAccessTypeDropdown = new SlimEnumDropdown<RoomPermissionsFilter>
{
RelativeSizeAxes = Axes.None,
Current = Config.GetBindable<RoomPermissionsFilter>(OsuSetting.MultiplayerRoomFilter),
Width = 160,
};

Expand Down