Improve PathControlPointVisualiser
performance
#28102
Merged
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More changes regarding #21495.
cf313cd:
PathControlPointPiece
is a single path now. Less drawables to create/maintain (way faster selection and less memory usage), less total textures (less drawcalls). Win win across the board. Yes, now we have bigger texture to redraw, but we are doing that with sliders anyway. Though I think a custom drawable can be implemented here, but that's for another day.e319a3e: in majority of cases all the control points are within the visible area so masking updates can be avoided.