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Changed timed difficulty attributes to be "per-HitObject" instead of "per-DifficultyHitObject" #28500

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merged 3 commits into from
Jun 28, 2024

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Givikap120
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Before, timed difficulty attributes was bound to difficulty hit objects. This caused bugs like this:

osu.2024-06-16.17-10-17-591.mp4

As we can see here, spinner is using difficulty attributes from the second object, making it appear like the spinner itself gives 19pp.
Changing timed difficulty attributes to calculating per beatmap hitobject make it correct:

osu.2024-06-16.17-11-07-225.mp4

@smoogipoo
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  • Needs CI resolution.
  • Needs test fixes.
  • Reword the commit to be more descriptive. This needs a force push - I can't do this for you. Please use this as general guidance for future PRs.

@Givikap120
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Givikap120 commented Jun 17, 2024

  • Needs CI resolution.

What is CI resolution?

  • Reword the commit to be more descriptive. This needs a force push - I can't do this for you. Please use this as general guidance for future PRs.

By commit you mean first and only commit named "fixed the bug"? Because PR name seem descriptive to me as it exactly what PR does: calculating difficulty attributes for each hit object instead of for each difficulty hit object

@bdach
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bdach commented Jun 17, 2024

What is CI resolution?

Fix the red crosses shown below.

By commit you mean first and only commit named "fixed the bug"?

Commit messages are as important - if not more than - PR titles so please give both due considerations.

and fixed one minor CI code quality thing
@pull-request-size pull-request-size bot added size/M and removed size/S labels Jun 18, 2024
@Givikap120
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okay it still fails but I think it's not my fault now

@smoogipoo smoogipoo merged commit 17151e8 into ppy:master Jun 28, 2024
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3 participants