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Odd UI rendering #202
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Strange. This is @cursey's domain so I'll have them look into it, but are you using a multitude of overlays for the game? Or any particular ReShade shaders? |
I don't have ReShade. The only overlay I can think of is the steam overlay. |
Same problem here. Disabling the steam overlay does not fix it. EDIT: My screen is 1440p if that can help you |
Can you try this old build from before a huge rendering change was made? https://ci.appveyor.com/project/praydog/reframework-dev/builds/42060847/artifacts Please let us know if it changes anything. |
looks even weirder with the old build (1440p monitor, AMD 6800xt, latest driver) |
So far the common link here is that you're both using AMD cards (MistressAshai said so on the MH modding discord). |
Do any of you experiencing the problem use an HDR monitor? |
I am using an HDR monitor but I'm not using it's HDR mode |
I've just pushed a change that will log what back buffer format the game is using. Could you grab a dev build and give it a run. Then just post the log lines that say something like
There may be more than one line like this. Post them all if you can. |
So that format corresponds to
Which is the format the game uses when rendering in HDR. I know you said you're not using HDR but the games still using an HDR back buffer format. I'm thinking that this entire issue is related to this. Thanks for the cooperation. I'll come up with a solution when I wake up. |
Can you check if this new build fixes it? https://ci.appveyor.com/project/praydog/reframework-dev/build/artifacts |
yep, fixed. Thank you so much! |
When the menu is focused, it displays like this for me.
When unfocused, it displays normally.
re2_framework_log.txt
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