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added global plugins and profiles #223

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merged 4 commits into from Mar 12, 2024
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This change allows for global plugins and controller profiles (interaction profile jsons) to be put in a global directory and used for every game. The directory is %appdata%\UnrealVRMod\UEVR\Profiles and %appdata%\UnrealVRMod\UEVR\Plugins. One use case for this is to support controllers for a headset that are not properly setup in UEVR. Rather than having to copy the interaction profile to every game folder, this can be done in one location, centrally.

src/mods/vr/runtimes/OpenXR.cpp Outdated Show resolved Hide resolved
@mark-mon mark-mon requested a review from praydog March 12, 2024 14:25
@praydog praydog force-pushed the local-plugins branch 6 times, most recently from b995d0e to 76e3867 Compare March 12, 2024 17:25
@praydog praydog merged commit 8f54d16 into praydog:master Mar 12, 2024
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@mark-mon mark-mon deleted the local-plugins branch March 13, 2024 09:51
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2 participants