This game was developed in a group of three people for a game design course. It is a strategy board game with survival and resource-collecting elements to it, and our key idea for making this game was to create a game in a war setting where fighting may not be the most optimal choice. One player is a soldier on one side, the other controls four civilians on the other side. I created all the trackers, wrote the majority of the rulebook and reformatted it multiple times, and played a large role in the overal design process.
prent2cookies/1861-Life-On-The-Battlefield-Board-Game
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