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James Paterson
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Oct 31, 2011
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Original file line number | Original file line | Diff line number | Diff line change |
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Hunted | Hunted | ||
====== | ====== | ||
- Avoid and/or destroy your foes until they swarm and overwhelm you despite your immense dogfighting prowess. | - Avoid death & destroy your foes! | ||
- Controls: | - Controls: | ||
- **left,right,up,down** arrows to maneuver | - **left,right,up,down** arrows to maneuver | ||
- **space** to fire pee sword | - **space** to fire | ||
- **s** to fire seeker | |||
- **shift** to boost | - **shift** to boost | ||
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Why? | Why? | ||
---- | ---- | ||
- Because making a crappy game more fun than playing a good one. | - Because making a crappy game more fun than playing a good one. | ||
- I am a JS noob and want to get my code reviewed by others who know what they are doing. | |||
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Dependencies | Dependencies | ||
------------ | ------------ | ||
- Grant Skinner's Easel.js to ease me into JS with some handy AS-like objects and a much needed display list for canvas. | - Easel.js for its display list and AS-like objects. | ||
- Underscore.js b/c it is mighty handy. | - Underscore.js b/c for all around handiness. | ||
- jQuery hotkeys plugin (slightly modified to fit my purposes) for reliable keyboard input. | - jQuery & hotkeys plugin (slightly modified) for reliable keyboard input. |
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