Releases: primalugly/KinematicKoffee
Releases · primalugly/KinematicKoffee
1.3.5
1.3.4
~Global Rotation of Bones is now significantly more accurate to Blockbench Preview
~Program will no longer crash if the user tries to process only one animation
1.3.3
- User no longer has to manually run the tick function for a specific animation for said animation to run.
- added the
frame
argument for tied functions
v1.3.2
+No longer crashes when loading UVs without specific faces
v1.3.1
~Changed syntex of tied functions
~Endtime in tied functions now works
~Updated .exe information
v1.3
+Added support for model scaling
~Should use less memory during animation generation
v1.2
+Added support for Per-face UVs
+Added support for animated textures
+Position/Rotation of a child bone will now properly parent if the bone lacked any values in Position/Rotation
v1.1
+Added support for bones without any cubes
v1.0
First Release