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Enable WebGL blending when drawing with shaders #5856

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merged 1 commit into from Nov 7, 2022

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davepagurek
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Resolves #5853

Changes:

  • Enables blending when a user shader is set

Screenshots of the change:
(Using the pass-through shader example in the issue)

Before After

PR Checklist

  • npm run lint passes
  • [Inline documentation] is included / updated
  • [Unit tests] are included / updated

@Qianqianye Qianqianye merged commit 74a1d3d into processing:main Nov 7, 2022
@davepagurek davepagurek deleted the fix/blend-shaders branch November 7, 2022 13:53
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Successfully merging this pull request may close these issues.

Blending is disabled for WebGL shaders
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