An experimental patch for mojo, that replaces the standard 2d-context with WebGL.
- It does not require code changes
- High SetBlend performance for images
- High SetColor performance for images
- #MOJO_IMAGE_FILTERING_ENABLED support
- Chrome Frame support
- It works in browsers that do not support WebGL (2d-context used)
- Small file size - 12KB only!
- Just connect mojo.html5.gl.min.js to a page with the game.
- Optional. Enable Chrome Frame support in Internet Explorer. More info.