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fix(apps/game): remove debug log
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itschip committed Mar 2, 2024
1 parent 1dbe3ce commit d13b6dc
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Showing 2 changed files with 0 additions and 7 deletions.
5 changes: 0 additions & 5 deletions apps/game/server/bridge/ndcore/ndcore-server.ts
Original file line number Diff line number Diff line change
Expand Up @@ -45,11 +45,6 @@ export class NDCoreFramework implements Strategy {
on('ND:characterLoaded', async (player: NDPlayer) => {
const playerIdent = player.id;
const phoneNumber = player?.phonenumber;

mainLogger.debug(
`ND Core Player Phone number: ${player?.phonenumber ?? 'no phone number found'}`,
);

const playerSrc = player.source;

await PlayerService.handleNewPlayerEvent({
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2 changes: 0 additions & 2 deletions fxmanifest.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,13 +6,11 @@ version("3.13.1-beta.1")
client_scripts({
"dist/game/client/client.js",
"dist/game/client/*.lua",
"apps/game/client/*.lua",
})

server_script({
-- This is a file that lives purely in source code and isn't compiled alongside
-- rest of the release. It's used to detect whether a user can read or not.
"build-detector.js",
"dist/game/server/server.js",
})

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