Skip to content
This repository has been archived by the owner on May 14, 2020. It is now read-only.

Building on Windows

Luis edited this page Jan 27, 2015 · 4 revisions

How To Build The Engine (Windows instructions)

  1. Download and install cmake http://www.cmake.org/
  2. Download the latest version of the engine
  3. Open cmake gui, and set the source to the root folder
  4. Set build to the build folder
  5. Check advanced
  6. Download https://www.dropbox.com/s/8zc5u1rfj4lqj9m/trillek-win32-lib.zip
  7. Put into root of engine folder
  8. Click configure
  9. Set to the 32 bit Visual Studio 2013 (will NOT compile in 64 bit)
  10. Make sure to set both GLEW and GLEW_DEBUG to glew32sd.lib (or set to true USE_STATIC_GLEW)
  11. Check static glew
  12. Click generate
  13. Open the resulting .sln (found in /build) in Visual Studio
  14. Build the projects (hit f5)
  15. Go to build/bin/debug and place the allure32.dll there (found in the trillek-win32-lib.zip lib/x86/release folder)

If you follow these steps, you will have built the trillek engine.