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Implement random texture selection #726

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kblaschke opened this issue Sep 15, 2023 · 0 comments
Closed

Implement random texture selection #726

kblaschke opened this issue Sep 15, 2023 · 0 comments
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@kblaschke
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Currently, random texture selection (e.g. by using sampler_rand00 in shaders) does not work and will fail to load any texture, resulting in the preset being mostly black. This issue is here to track implementation progress on this specific task to prepare libprojectM for the 4.1 release.

@kblaschke kblaschke added the bug label Sep 15, 2023
@kblaschke kblaschke added this to the 4.1 milestone Sep 15, 2023
@kblaschke kblaschke self-assigned this Sep 15, 2023
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