Picture comming soon
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Recommended PBO tool for all "pack", "repack", or "unpack" steps: PBO Manager
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Log into your server via FTP or your host's File Manager. Locate, download, and unpack (using PBO Manager or a similar PBO editor) your MPMissions/Your_Mission.pbo, and open the resulting folder.
Note: "Your_Mission.pbo" is a placeholder name. Your mission might be called "DayZ_Epoch_11.Chernarus", "DayZ_Epoch_13.Tavi", or "dayz_mission" depending on hosting and chosen map.
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Extract the ActionMenu folder from the project zip into the root of your mission folder.
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Open the init.sqf in the root of your mission folder and paste the following at the bottom:
// WPD's Action Menu [] execVM "ActionMenu\actionmenu_activate.sqf";
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Navigate to your BattlEye folder, open createvehicle.txt and add the following to THE END of line 2
// WPD's Action Menu !="USVehicleBox"
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Locate your @DayZ_Epoch_Server/addons/dayz_server.pbo on your server host, download and unpack it, and open the resulting dayz_server folder.
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Open init/server_functions.sqf and replace this:
if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {
...with this:
if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle) && (vehicle _x getVariable ["MalSar",0] !=1)) then {
Note: This step may not work well if you use other mods that modify this operator. The important code to fit into this operator is
(vehicle _x getVariable ["MalSar",0] !=1)
which can be added easily with a rudimentary knowledge of programming.- Now open your compile/server_updateObject.sqf and place this:
// Epoch Admin Tools if (_object getVariable "MalSar" == 1) exitWith {};
...immediately above this:
if (!_parachuteWest and !(locked _object)) then {
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Repack the server pbo and upload it to your server.
####IF you are using special antihack add the following to your AHconfig.sqf
~~~~java
,'#USER:ActionMenu','#USER:ActionMenua','#USER:SkyMenu','#USER:FogMenu','#USER:SkyMenu2','#USER:FogMenu2','#USER:_DeployMenu'
~~~~