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sfx: use POSIX I/O functions #296

Merged
merged 1 commit into from
Jul 22, 2020
Merged

sfx: use POSIX I/O functions #296

merged 1 commit into from
Jul 22, 2020

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KrahJohlito
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Pull Request checklist

Note: these are not necessarily requirements

  • I reformatted the code with clang-format
  • I checked to make sure my submission worked
  • I am the author of submission or have permission from the original author
  • Requires update of the PS2SDK
  • Requires update of the gsKit
  • Others (please specify below)

Pull Request description

Since newlib custom SFX have an issue with distorted audio.. using POSIX I/O functions does not produce this problem.

@uyjulian uyjulian merged commit 1a77bd5 into ps2homebrew:master Jul 22, 2020
@KrahJohlito KrahJohlito deleted the sound branch August 15, 2020 01:36
AKuHAK pushed a commit that referenced this pull request Sep 30, 2021
sfx: use POSIX I/O functions
citronalco pushed a commit to citronalco/OPL-Daily-Builds that referenced this pull request Sep 10, 2023
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2 participants