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Fixes for gcc10 and more #354

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merged 11 commits into from Jan 10, 2021
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rickgaiser
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Since yesterday the EE toolchain on ps2dev has been updated to gcc10. This has broken the 'latest' builds.

These commits will:

  • FIX: most issues with gcc10
  • FIX: the filesize issue (unfortunately not backwards compatible to v1.0.0 / v1.0.1)
  • FIX: CI rebuilds (triggered from ps2dev) to be called 'latest'
  • Change: enable IGS and PADEMU by default (just like make release already does, see commit for more info)

Closes #345

@J013k
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J013k commented Jan 9, 2021

This fix for the filesize issue seems to work with ISO.
While with ul:
https://i.postimg.cc/XqbmFbmr/size-1.png

It seems that the same situation was before (I mean before this problem with getting a file size started).

BTW OPL boots really fast and everything is fluid in games lists.

@rickgaiser
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It seems that the same situation was before (I mean before this problem with getting a file size started).

Correct. ISO's are scanned, and while scanning the entire directory for files we get the filesize for free. The "ul"/"USBLD" or format is not scanned, but read using "ul.cfg". This file does not contain file sizes.

@J013k
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J013k commented Jan 9, 2021

It was mainly my curiosity because there was a version which can get a file size even from .ul.
OPL_1577-Beta-e689b44:
https://i.postimg.cc/bN92WhzT/Size-3-OPL.png
Unfortunately getting a file size could take little time in this version...

@uyjulian
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Looks good, merging.

@uyjulian uyjulian merged commit 309da00 into ps2homebrew:master Jan 10, 2021
AKuHAK pushed a commit that referenced this pull request Sep 30, 2021
citronalco pushed a commit to citronalco/OPL-Daily-Builds that referenced this pull request Sep 10, 2023
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[ISSUE] File size of games not shown
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