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gui: swap out device icon and text as new block device detected #525
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@rickgaiser I think this is good, but if there are any issues let me know and I'll just close it for now and come back to it when I can spend more time for testing etc |
This is awesome, update, @J013k We need update all language too String 282: USB Games I will update my translation when this commit is merged! I'll update my themes and put this images too, I'm very excited with the success of mx4sio and about every update of OPL. BDM: usb.png |
just forgot to update the firewire gfx..thought i did it ages ago, we decided to have the text in the graphic as FW, since that will match the other icons BDM/USB/SD/FW/UDP/IDE/SMB/APPS .. iLink just looked out of place, this is now ready for review |
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To make the FireWire/iLink/IEEE1394 more consistent, I think we should only use 1 version:
- iLink / ILINK / ILK
Can you change the following?:
- _STR_FIREWIRE_GAMES -> _STR_ILINK_GAMES
- FIREWIRE_ICON -> ILINK_ICON
- "FireWire Games" -> "iLink Games"
The rest of these changes look good. Thank you.
EDIT: I see we're posting conflicting messages at the same time. I don't really care about the exact name, as long as it's consistent.
See: https://en.wikipedia.org/wiki/IEEE_1394
"It was developed in the late 1980s and early 1990s by Apple in cooperation with a number of companies, primarily Sony and Panasonic. Apple called the interface FireWire. It is also known by the brands i.LINK (Sony)"
I'm not sure what the name should be now... even ps2sdk is not consisten, naming it both iLink and IEEE1394:
https://github.com/ps2dev/ps2sdk/tree/master/iop/iLink
I agree with consistency, currently in the GUI its FireWire when enabling and I like that for the acronym (FW) just because it matches the rest but reading your edit.. yea I'm not sure which to use either.. Most places I called it FireWire, I think its just the png file itself and the modules that are different..oh and |
It's many places actually:
So I think it's best keep it at iLink/i.LINK/ILINK/ILK. If you can change those I'll merge the PR. |
Yea sorry I was just talking about within the gui in OPL (not sdk) I referred to it as FW mostly gEnableFW for example https://github.com/ps2homebrew/Open-PS2-Loader/search?q=gEnableFW&type= And this PR changes the image text to be FW.. I can change all this, probably makes more sense since this is a Sony console to be iLink going by the info you provided. Thanks |
Change all references of FireWire to iLink/ILK
Thanks, merging. |
gui: swap out device icon and text as new block device detected
gui: swap out device icon and text as new block device detected
Pull Request checklist
Note: these are not necessarily requirements
Pull Request description
Last one from me for a little while, while looking at MCs & DIR I accidentally figured out what I was doing wrong here earlier.. so might as well finish it.
The BDM Icon and text will now be rendered in the gui for usb/ilink/mx4sio depending on which device is detected.. should work when hot swapping etc but unfortunately I only have usb to test with atm..
To maintain theme compatibility the icons are as follows
so themes can add the separate block device icons if they want.